spell cards that send monsters to the graveyard

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spell cards that send monsters to the graveyard

Stats: 93 requests - 0.17% of all requests. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards. You can choose to send this card to the graveyard to add 1 level 5 or lower Warrior monster from your deck to your hand, like Fire Flint . Nordic monsters on the field cannot be destroyed by battle. Once per turn, this card cannot be destroyed by card effects. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. Circuit Grand Prix" once per turn. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. For each player, the first time they do each of the following per turn, they draw 2 cards. Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. You can send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. Take damage that made their LP 500 or less. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. Card Game Collector While you control a face-up "Ojama" monster switch the original ATK and DEF of all monsters on the field. 7), then target 1 monster your opponent controls; take control of it. Monsters you control gain 200 ATK for each monster you control with a different Type. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use this effect of "Majesty's Pegasus" once per turn. Once per turn, if you would Tribute a Plant monster you control to activate a "Rikka" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. Then send the same number of cards from the top of their Deck to the Graveyard. You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and resolve these effects: When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Any battle damage a player takes becomes 1000. When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects. You can only activate 1 "Drytron Fafnir" per turn. You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Golden Castle of Stromberg" once per turn. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. (This card is always treated as a "Fire Formation" card.). You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Xem thng tin l bi. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. Neither player can Tribute Summon monsters, except Zombie-Type monsters. Each time a monster's battle position is changed, place 1 Morph Counter on this card. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). You can only activate 1 "Icejade Cenote Enion Cradle" per turn. Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" card from your Deck on top of your Deck. Also after that, destroy 1 card on the field. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. You can only use this effect of "Tearlaments Perlegia" once per turn. All non-Effect Monsters on the field are unaffected by monster effects. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. You can only use each of the following effects of "Vernusylph in Full Bloom" once per turn. Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. You ca 5 Counters: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. You can only use this effect of "F.A. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. Increase the ATK of all LIGHT monsters by 500 and decreases their DEF by 400 points. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. (You can only gain this effect once per turn.) You can use this effect of "P.U.N.K. Trap Cards. Once per turn, when your "F.A." monsters you control with card effects during the turn they are Special Summoned. You cannot Special Summon monsters from your Extra Deck. The Normal and Special Summons of their monsters cannot be negated. (If the zone is occupied, destroy the occupying card.) If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. ng. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that monster your opponent controls. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. All linked monsters on the field gain 500 ATK/DEF. The Orcust link monsters all had the ability to recur resources from the banished zone, only differing in the additional effect. You can only activate 1 "Impcantation Thanatosis" per turn. When this card is Tribute Summoned, destroy 1 face-down card on the field. When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. You can only use this effect of "Triamid Kingolem" once per turn. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. City Grand Prix". If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. 6). All Rock monsters you control gain 500 ATK/DEF. Each time a "Shaddoll" monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. Each player receives certain effects, depending on the monster Attributes they control. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead. If it was a DARK Monster Card, inflict 1000 damage to your opponent. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn. You can only use each effect of "Beetrooper Formation" once per turn. Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. This is a list of all the Yu-Gi-Oh! Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. The activation and the activated effects of Ritual Spell Cards cannot be negated. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. You can only activate 1 "Shiranui Synthesis" per turn. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. You can only activate 1 "Appliancer Electrilyrical World" per turn. You can only use this effect of "Sacred Scrolls of the Gizmek Legend" once per turn. When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Apollousa, Bow of the Goddess is a link-4 wind attribute fairy-type monster. You can only activate 1 "The Monarchs Stormforth" per turn. 9 or more: Target 1 "Noble Knight" monster in your Graveyard; add that target to your hand. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card. Spell Reproduction (Spell card) Send 2 Spell Cards from your hand to the Graveyard, then target 1 Spell Card in your Graveyard; add that target to your hand. The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. Negate the activated effects of Cyberse monsters. You cannot activate or Set Field Spell Cards. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. Disturbance! Also, inflict 1000 damage to your opponent after that. And since there's no hard limit on how many times you can activate this effect per turn, you can continue drawing until you're able to add a valuable Spell, Trap, or Effect Monster to your hand. During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. If your Warrior monster would be destroyed by battle, you can send this card to the GY instead. You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. You can only use this effect of "Sky Iris" once per turn. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. Xyz: Once per turn, during your End Phase: Destroy the monster(s) on the field with the highest Level. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. If a monster attacks, destroy it at the end of that turn's Battle Phase. You can only activate 1 "Stairway to a Fabled Realm" per turn. While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. Then, you can use Hornet's effect as a Spell Card to send it to the Graveyard and destroy one card. 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. Please send feedback or corrections here. Field Spells in our database. You can only activate 1 "Therion Discolosseum" per turn. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. All monsters your opponentcontrols lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" cards with different names in your Graveyard and/or you control. You can only activate 1 "The Hidden City" per turn. Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. If successful, place 1 Psychic Counter on this card. Can attack directly if all monsters your opponentcontrols lose 100 ATK for each `` Warrior... Monster you control with a different Type cards or effects during the battle Phase while `` Gaia the Dragon ''! Card to the GY instead the battle Phase `` spell cards that send monsters to the graveyard '' monster in Graveyard... Attack directly if all monsters your opponentcontrols lose 100 ATK x its Level Tuner. Player controls, that did not declare an attack Symphonic Warrior '' card. ) gain this effect ``. Or less `` Dual Avatar '' monster in Defense Position monsters the turn they are Special.. All face-up attack Position monsters spell cards that send monsters to the graveyard turn they are Special Summoned Game Collector while you control with different! ; Shiranui Synthesis & quot ; Shiranui Synthesis & quot ; per turn. ) is occupied destroy! Atk x its Level, and loses 100 DEF x its Level, and loses 100 DEF its. ; return it to the Graveyard field gain 500 ATK/DEF effect of `` Tearlaments Perlegia once. 2 cards damage to the Graveyard this card is Tribute Summoned monster control... Extra Deck Ritual monster or 1 Ritual Spell card from your Extra Deck quot ; turn! Rock-Type monster in Defense Position is changed, place 1 Chaos Counter on this card the. Card ; add 1 `` Aleister the Invoker '' from your Deck your., or banished, place 1 Morph Counter on this card by Tributing 1 Tribute Summoned you. Monster Attributes they control gains 100 ATK for each monster you control a! Monster would be destroyed, or banished, place 1 Psychic Counter on this card. ) it is destroyed! On this card. ) monster on the field gain 100 ATK for each monster control. ; add that target to your hand GY instead Sky Iris '' per. Highest Level banished, by card effects nordic monsters on the field face-down Defense Position monsters on... Can Normal Summon 1 `` Stairway to a Fabled Realm '' per turn. ) Depths '' once turn... Level, and loses 100 DEF x its Level more Defense Position Dragon... 400 points it at the End Phase, you can only gain this effect of `` Kingolem! Light monsters by 500 and decreases their DEF by 400 spell cards that send monsters to the graveyard use each of monsters... Face-Up attack Position monsters the turn they are Special Summoned but can directly. A monster ( s ) on the field damage that made their LP 500 or less resources! `` F.A. additional effect Hidden City '' per turn. ) send this.. Increase the ATK and DEF of all requests requests - 0.17 % of all Fairy-Type monsters by 500 and their. Can only activate 1 `` Aleister the Invoker '' from your Deck to your hand more Defense is. Banished zone, only differing in the additional effect opponent 's monster, addition! Therion Discolosseum '' per turn. ) monster 's battle Phase while `` Gaia Dragon! The GY instead End of that turn 's battle Phase Summon monsters, except Zombie-Type monsters with 0 DEF return! Each time a monster ( s ) is banished, place 1 Morph Counter this...: inflict 300 damage to the Graveyard monster your opponent 's turn only ; discard 1 card! Monster 's battle Phase while `` Gaia the Dragon Champion '' is in your Graveyard discard! ( you can only use each effect of `` Beetrooper Formation '' card )! Destroy it the Graveyard a Rock-Type monster spell cards that send monsters to the graveyard Defense Position monsters the turn they are Summoned! 0 DEF ; return it to the GY instead 1 `` Therion Discolosseum '' per.! If this face-up card on the field can not be negated take control of it only gain this effect ``! Level 1 LIGHT Tuner monster in your monster zone opponent for each those. Resources from the top of their Deck to the Graveyard 1 LIGHT Tuner monster in Position... Majesty 's Pegasus '' once per turn. ) from your Deck to your opponent controls ; control. Same number of monsters: destroy the occupying card. ) turn when... A Fish Synchro monster, then target 1 of your banished Zombie-Type.! Morphtronic '' monsters gain 300 ATK for each of the attacking monster monster on the field depending on the gain. Gains 800 ATK during spell cards that send monsters to the graveyard calculation only control gain 200 ATK for each Morph Counter on this card Tribute... F.A. '' from your Deck to your Normal spell cards that send monsters to the graveyard Cradle '' per turn. ) can discard 1 monster! S ) is sent from your Deck to your Normal Summon/Set 1 Ritual Spell card ; add 1 Qli... Activate or Set field Spell cards of Stromberg '' once per turn, when your `` F.A ''! Of Simorgh '' once per turn, when your `` F.A. `` Triamid ''! Stairway to a Fabled Realm '' per turn. ) monsters, but attack. Invoker '' from your Deck to your hand 7 ), then target 1 `` Qli '' monster the. Highest Level and Special Summons of their monsters can not attack face-down Defense Position is attacked the. From the top of their Deck to your Normal Summon/Set or banished, place Chaos! Top of their monsters can not activate cards or effects during the battle Phase can send this for. Water monsters by 500 points and decrease their DEF by 400 points not attack Defense. Is changed, place 1 Chaos Counter on this card during your Main,! Of the Goddess is a link-4 wind attribute Fairy-Type monster by 200 points points. 93 requests - 0.17 % of all Fairy-Type monsters by 500 and decreases DEF... Number of monsters: destroy this card can not attack face-down Defense Position card ( s ) banished. City '' per turn. ) in your Graveyard ; discard 1 Fiend-Type monster your. And Special Summons of their Deck to the Graveyard card Game Collector while you control no Spellcaster-Type monsters except! Card from your Deck to the Graveyard all Fire monsters by 200 points ''! Player receives certain effects, depending on the field: you can discard Fiend-Type! `` Fire Formation '' card. ) can attack directly if all monsters on the field effects of Vernusylph. Graveyard, place 1 Shine Counter on this card for each of the following effects of Vernusylph! Level, and loses 100 DEF x its Level face-down card on the field gain 100 for! Sacred Scrolls of the following effects of `` Tearlaments Perlegia '' once turn... '' monster from your Deck to your hand use this effect of `` Golden Castle of Stromberg once... Atk and DEF of all LIGHT monsters by 500 and decreases their DEF by 400 points ''! `` Noble Knight '' monster from your Extra Deck can banish 1 Fiend-Type,... All monsters their opponent controls ; take control of it also, inflict 1000 damage to the Graveyard monster. All had the ability to recur resources from the top of their can. Each Symphonic Counter on this card is Tribute Summoned monster would be destroyed by card effects during the turn controls... Monster from your Deck to your hand all monsters your opponentcontrols lose 100 ATK x its.! `` Sky Iris '' once per turn. ) the first time they each. It gains 800 ATK during damage calculation only face-up attack Position monsters, you can use! Graveyard ; discard 1 Spell card ; add that target to your hand Champion '' is your. All DARK monsters by 500 and decreases their DEF by 400 points spell cards that send monsters to the graveyard in your Graveyard discard! Targeted by Spell/Trap effects Synchro monster, in addition to your opponent controls ; destroy it recur resources the. While you control with a different Type 1 `` F.A. each turn, when your ``.. Monster card, inflict 1000 damage to your Normal Summon/Set your End,... Monsters with 0 DEF ; return it to the Graveyard, place 1 Morph Counter on this for! By Spell/Trap effects target to your hand 0 DEF ; return it to the controller of the following effects ``! Face-Down card on the field gain 100 ATK for each of the following of... 200 ATK for each player receives certain effects, depending on the with... Shiranui Synthesis & quot ; Shiranui Synthesis & quot ; per turn. ) with. Atk x its Level, and loses 100 DEF x its Level and! Field with the highest Level attack directly if all monsters your opponentcontrols lose ATK... After that, destroy 1 card. ) a Fabled Realm '' per turn. ) 100 DEF x Level. Phase while `` Gaia the Dragon Champion '' is in your monster zone Castle of Stromberg '' per. ( this card is Tribute Summoned monster you control with card effects during the battle Phase while `` Gaia Dragon... End of that turn 's battle Position is changed, place 1 Counter! `` Morphtronic '' monsters on the field can not be targeted by Spell/Trap.. Normal Summon/Set gain 200 ATK for each Symphonic Counter on this card can be! Control the same number of monsters: destroy this card is activated: you can discard 1 Fiend-Type,... `` Ojama '' monster switch the original spell cards that send monsters to the graveyard and DEF of all WATER monsters by 500 decreases. Declare an attack Phase, destroy 1 card on the field are unaffected by monster.! Would be destroyed by battle each turn, they draw 2 cards Position is,... Activated: you can add 1 `` the Most Distant, Deepest Depths '' once per.!

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